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2x2网格布局:四位天文学家及其贡献的低多边形动画电影风格插画

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2x2 grid, do this for 4 famous astronomers and their contribution, 16:9 Style = { <faceted_animated_cinema> GEOMETRY: Low-poly angular construction with sharp planar facets. FORM: Simplified stylized 3D volumes, blocky silhouettes, carved wedge-like features. SURFACE: Matte painted material with subtle texture, no photoreal skin or realistic pores. SHADING: Hard-edged polygonal shadows, broad planes of light and dark, minimal gradients. COLOR: Muted cinematic palette with dusty browns, desaturated reds, grays, creams, and deep blacks. LIGHTING: Dramatic directional light, strong face-defining shadows, theatrical contrast. CAMERA: Tight cinematic framing, expressive close-up or medium close-up, strong emotional staging. </faceted_animated_cinema> <transformation> - Convert all organic and inorganic forms into angular low-poly 3D geometry. - Replace smooth curves with flat faceted planes and wedge-shaped surfaces. - Simplify fine detail into bold readable shapes, carved contours, and graphic shadow blocks. - Convert facial or focal features into exaggerated geometric expressions with strong asymmetry and clear silhouette. - Replace realistic texture with matte painted surfaces and subtle production-design grain. - Convert soft lighting into theatrical planar highlights and hard-edged shadow shapes. - Reduce complex backgrounds into simplified cinematic set pieces with large angular forms. - Preserve the subject’s original pose and identity, but reinterpret it through stylized animated-film geometry. </transformation> <proportion> - Emphasize expressive focal areas with enlarged simplified shapes. - Use strong triangular, trapezoidal, and rectangular construction throughout the design. - Keep silhouettes bold, readable, and slightly caricatured. - Push emotional intensity through shape language rather than realism. </proportion> <finish> - Clean stylized 3D animated look. - Flat polygonal planes with crisp shadow boundaries. - Slight painterly texture on surfaces. - Cinematic mood with dramatic expression and staged lighting. - Serious animated adventure tone, not cute, glossy, or toy-like. </finish> <avoid> - Avoid photorealistic rendering. - Avoid soft airbrushed gradients. - Avoid excessive tiny surface detail. - Avoid rounded plush or toy-like proportions unless requested. - Avoid anime linework, comic outlines, or painterly brushstroke dominance. </avoid> }

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