Character Replace

Kling 3.0 Motion Control (kling-v3-motion-control): subject from your image, motion from a reference clip; character_orientation=image — ideal when the final character should “look like this photo”.

Character Image
Motion Video
Quality180/s

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What this entry optimizes for

Same engine, “subject from image” framing

Identity from the still

Appearance, outfit, and silhouette align to your reference image.

Orientation follows image

character_orientation=image: head/shoulder facing tracks the photo.

Motion still from video

Timing, rhythm, and blocking come from the motion clip.

Three steps

Upload → pick quality → generate

1

Upload the hero image

Clear, front or 3/4; follow imini media constraints for Motion Control.

2

Upload the motion clip

Single performer, fewer cuts, smoother motion tends to work best.

3

Generate

Standard / Pro maps to 720P / 1080P; results appear in My Creations.

Character Replace vs Face Swap

Same engine, different positioning

Character Replace

Emphasizes swapping the on-screen role / costume / story beat.

Face Swap

Same capability, copy tuned for portrait-led “make them perform this clip” use cases.

Start with Character Replace

Define the hero with a photo, define the performance with a clip.

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