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히어로 로봇 마일로와 악역 고릴라 메카의 상세 캐릭터 설정

캐릭터 설정비비드

프롬프트

Here are 3 images attached Image 1 Milo the hero robot Image 2 Gorilla mech he's the villain image 2 is the setting for reference Hard locks: Milo's helmet and both forearm cannons remain saturated powder blue in every shot—never let the pink environment contaminate the blue. Exactly one flat pink sun, never duplicated. The Gorilla is consistently about 3× Milo's size. Maintain soft cinematic lighting, matte film texture, no glossy sheen, and no yellow cast. The pacing must be aggressive from the first frame. No establishing shots, no idle moments, no pauses. Every shot should introduce movement, danger, or impact. Use rapid hard cuts, dynamic camera movement, whip pans, crash zooms, low-angle hero shots, close-ups, tracking shots, overheads, one intense POV shot, heavy impact shakes, speed ramps (not slow motion), motion blur, debris, dust, sparks, and visible thruster trails. Every attack should feel powerful with exaggerated momentum and environmental destruction. Milo's forearm cannons should feel devastating. Every energy blast must have a brief but noticeable charge-up with glowing blue energy rapidly building inside the cannons, electrical arcs, pressure waves, particles pulling inward, and a rising sense of anticipation before releasing an enormous, screen-filling beam. The blast should have tremendous recoil, explosive muzzle flash, volumetric light, shockwaves, debris being blasted away, and a powerful impact that visibly tears through the environment. The audience should feel the weight of every shot. Story: Clip 1: Milo immediately launches into an all-out assault. The Gorilla easily counters every attack, overwhelms him with brutal strikes, and finishes by slamming Milo into the ground, leaving him motionless. Clip 2: Milo's eye suddenly reignites. His thrusters ignite at full power as he rockets back into the fight with relentless speed, chaining together explosive attacks before charging his ultimate cannon blast. Blue energy rapidly builds inside both forearm cannons as the environment shakes around him. After a brief moment of anticipation, he unleashes a massive beam that launches the Gorilla through the ruins for a decisive finish. Generate a complete character sheet from the reference images first to lock character consistency. Then generate a storyboard for approval before rendering. After approval, render each 15-second clip individually so revisions can be made before continuing. Keep dialogue to an absolute minimum. Let the action and sound design carry the story, with only a brief opening and closing narration mentioning Milo and the year 2088. Generate captions for the final video.

더 많은 영감

픽사 3D 애니메이션 영화 품질: 강한 한낮 햇빛 아래 멀티컷 슬로우모션《소프트 그래비티》 오프닝 타이틀: 무중력 천과 곡선 빛이 어우러진 추상 미니멀리즘 SF 로맨스 서곡콜라주 여행 포스터 애니메이션: 도쿄 랜드마크와 스마트폰 든 일본 여성프로페셔널 3D 캐릭터 디자인 듀오: 인간 제빵사와 의인화 바퀴벌레
15초 패션 퍼포먼스 필름: 진홍색 커튼 앞에서 촬영한 시네마틱 핸드헬드 영상스위스 그리드와 우아한 세리프를 갖춘 프리미엄 상업 스토리보드 프레젠테이션직장인의 웃음 터지는 커피숍 일상: 15초 대화 코미디고층 빌딩에서 추락 중, 초록 번개가 내리친다: 히어로의 극한 변신눈 내린 아침의 조용한 한국 거리, 흰 패딩 코트와 빨간 니트 머플러를 입은 장난기 어린 표정의 젊은 여성전 철거팀 건장한 남성 캐릭터 레퍼런스 시트: 정면, 3/4, 측면, 후면
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