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히어로 로봇 마일로와 악역 고릴라 메카의 상세 캐릭터 설정

캐릭터 설정비비드

프롬프트

Here are 3 images attached Image 1 Milo the hero robot Image 2 Gorilla mech he's the villain image 2 is the setting for reference Hard locks: Milo's helmet and both forearm cannons remain saturated powder blue in every shot—never let the pink environment contaminate the blue. Exactly one flat pink sun, never duplicated. The Gorilla is consistently about 3× Milo's size. Maintain soft cinematic lighting, matte film texture, no glossy sheen, and no yellow cast. The pacing must be aggressive from the first frame. No establishing shots, no idle moments, no pauses. Every shot should introduce movement, danger, or impact. Use rapid hard cuts, dynamic camera movement, whip pans, crash zooms, low-angle hero shots, close-ups, tracking shots, overheads, one intense POV shot, heavy impact shakes, speed ramps (not slow motion), motion blur, debris, dust, sparks, and visible thruster trails. Every attack should feel powerful with exaggerated momentum and environmental destruction. Milo's forearm cannons should feel devastating. Every energy blast must have a brief but noticeable charge-up with glowing blue energy rapidly building inside the cannons, electrical arcs, pressure waves, particles pulling inward, and a rising sense of anticipation before releasing an enormous, screen-filling beam. The blast should have tremendous recoil, explosive muzzle flash, volumetric light, shockwaves, debris being blasted away, and a powerful impact that visibly tears through the environment. The audience should feel the weight of every shot. Story: Clip 1: Milo immediately launches into an all-out assault. The Gorilla easily counters every attack, overwhelms him with brutal strikes, and finishes by slamming Milo into the ground, leaving him motionless. Clip 2: Milo's eye suddenly reignites. His thrusters ignite at full power as he rockets back into the fight with relentless speed, chaining together explosive attacks before charging his ultimate cannon blast. Blue energy rapidly builds inside both forearm cannons as the environment shakes around him. After a brief moment of anticipation, he unleashes a massive beam that launches the Gorilla through the ruins for a decisive finish. Generate a complete character sheet from the reference images first to lock character consistency. Then generate a storyboard for approval before rendering. After approval, render each 15-second clip individually so revisions can be made before continuing. Keep dialogue to an absolute minimum. Let the action and sound design carry the story, with only a brief opening and closing narration mentioning Milo and the year 2088. Generate captions for the final video.

더 많은 영감

밀짚 삿갓 쓰고 카타나를 멘 치즈태비 낭인 고양이, 안개 습지에 서다30초 시네마틱 고산 숲길 롱보드 다운힐 추격 애니메이션친구의 렌즈가 따라가는, 주인공의 리얼한 하루 여행 브이로그
시네마틱 리얼리즘: 얕은 심도, 핸드헬드 흔들림, 혼합 로우키 조명초실사 아침 루틴 영상: 집에서 보내는 젊은 여성의 평화로운 아침노스탤지어 여름 여행: 일본 시골 소녀의 고요한 순간고정 와이드 샷: 도시 스카이라인이 보이는 텅 빈 모던 주방의 황금빛 오후붉은 등불과 노점이 늘어선 활기찬 일본 시장을 걷는 세 소녀내추럴 럭셔리 유기농 꿀 광고 스토리보드늦은 밤까지 일하는 그녀, 모니터에 비친 자신이 반 박자 늦다는 것을 알아차리다
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