Oogie

@oggii_0

Seedance

실제 인물이 픽셀 RPG 세계로 들어설 때: 매끄러운 초현실적 영상

인물장면 분위기웜톤

프롬프트

[Core Concept] “A real person naturally existing inside a pixel RPG game world” 👉 Background = Pixel art 👉 Character = Photorealistic (identical to the real person) 👉 Key = No sense of mismatch --- [🚨 Absolute Rules – Top Priority] Must be exactly the same person as in the uploaded image Do NOT alter facial structure, eyes, nose, mouth, or proportions Maintain original hairstyle Preserve natural skin texture Do NOT transform into a different-looking person 👉 “Composited look ❌ / Naturally co-existing in the same space ⭕” --- [❗ Scale Adjustment Rule – Critical] 👉 Must be applied Character size must be 25–35% of the total frame height or less Maintain the same scale ratio as NPCs/background people Must feel naturally comparable to nearby objects (benches, streetlights, shops) 👉 Forbidden: Filling the center of the screen ❌ Large, model-like portrait scale ❌ 👉 Core idea: “A playable character size within a game world” --- [Distance & Lens Settings] Camera distance: Mid-range (full body visible + enough environment) Lens: 28mm–35mm (natural perspective with environmental depth) 👉 Effect: Character appears smaller, environment becomes more prominent --- [Character Placement] Positioned slightly below center Clearly grounded (no floating) Must include shadows consistent with lighting direction --- [Character Style] Fully photorealistic (NO pixelation) Original outfit must be preserved Natural NPC-like presence (front-facing or slight angle) --- [Background – Pixel World] High-quality pixel art (16-bit / 32-bit) based on {{CITY}} 👉 Landmark examples (Osaka): Dotonbori Glico sign Tsutenkaku Tower Riverside walkway Takoyaki shops 👉 Must be instantly recognizable as {{CITY}} --- [Spatial Composition] Foreground: streets, benches, shops Midground: character (small scale) Background: cityscape + landmarks 👉 Strong sense of depth is required --- [Game UI Elements] Top-left: pixel-style character profile Top-right: mini-map Right side: quest panel Example: “Explore {{CITY}}” “Go to Dotonbori (0/1)” Bottom: joystick + inventory + camera button --- [Mood & Direction] Daytime / clear weather Warm color tones Emotional RPG atmosphere --- [Quality Contrast] Background: high-density pixel art Character: ultra high-resolution photorealism Aspect ratio: 9: 16 (mobile game format) 👉 Core contrast: “Pixel world + real human” --- [Final One-Line Summary] A high-quality pixel-art RPG world set in {{CITY}}, featuring a photorealistic person scaled correctly as a small in-world character (25–35% of frame height), naturally integrated into the environment with proper perspective and shadows, including game UI elements, cinematic composition, ultra-detailed, 4K resolution.

더 많은 영감

15초 애니메이션 단편: 소년이 스케이트로 청춘을 달리다욕실 거미 대결: 15초의 혼란한 액션 코미디 애니메이션원료부터 발색까지: 럭셔리 샤이머 립스틱 제작 과정을 담은 ASMR 영상GOW 엔지니어링 & 기술 서비스 | 인도 파노라마와 취업 훈련 소개15초 원테이크 미니어처 추격전 따뜻한 오후 거실 바닥을 가로지르는 연쇄적 탈출
고대 동아시아 훈련장에서의 시네마틱 무술 격투 장면데이브 vs 골프공: 픽사 스타일 캐릭터 디자인 쇼케이스욕실 거울 앞 60대 여성의 진솔한 스킨케어 체험: 15초 세로형 광고화살이 판지 과녁을 관통하고 누드 베이지 천을 끌며 황무지 위로 현대 주택이 하나둘 솟아오른다'마지막 반딧불이' 애니메이션 개발 보드: 캐릭터 디자인 시트 & 12컷 스토리보드
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