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Kōda

@aimikoda

Seedance

灰燼の王冠——廃墟の天空神殿での火の魔道士による垂直決闘

シーンモノクロ

プロンプト

Create a monochrome 2D storyboard sheet for two fire mages dueling in a ruined sky shrine; show superhuman choreography and owner-attached shaped flames; do not render bracketed labels. [HEADER] Minimal header with one thin rule; show only: "CROWN OF EMBERS" "Shaped fire drives a vertical duel" [BOARD] Balanced contact sheet with 9 near-equal 16:9 landscape panels, clear gutters, natural P## order, and a centered incomplete last row when needed. Headers are `P## / camera angle / shot scale`; one frozen beat per panel, prioritizing count and order. [STYLE] Clean monochrome 2D storyboard line sketch on white paper: sparse graphite contours, featureless figures, minimal marks, essential shrine geometry. No fills, tone, hatching, shading, shadows, color, texture, 3D, finished art, dense lines, facial, anatomy, clothing, or surface detail. [REFERENCES] Image A controls only Masked Mage's tall build, huge hair, horned mask, wide robe silhouette. Image B controls only Braided Mage's slim build, thick braids, raised palm, layered robe outline. [CONTINUITY] Masked Mage keeps mask and hair; Braided Mage keeps braids; their axis changes only through the visible dais orbit. Flames stay owner-attached; Braided Mage owns the unbroken chain, briefly hooked by Masked Mage's phoenix talon. [RULES] Only header lines and panel headers are visible; no panel text, arrows, icons, insets, extra panels, duplicates, ghosts, or effect objects. [BEATS] Draw one storyboard panel per visual BEAT: BEATS: P01 / Ground Profile / EWS: Ground-profile EWS pitched up, low horizon, rubble, and robe undersides frame Masked Mage left and Braided Mage right behind fox claw and serpent jaws contacting at center. P02 / Rear 3Q / WS: Knee-height rear three-quarter WS behind Braided Mage, up-pitch, low horizon, and receding floor seams place Masked Mage curled above the fire wall at upper right and Braided Mage skidding at lower left. P03 / High OTS / WS: Raised OTS WS behind Braided Mage, steep down-pitch, high horizon, and broad floor plane show exactly three hand-origin spear contours aimed at Masked Mage across the left gap. P04 / Low Front 3Q / FS: Low front three-quarter FS beside Masked Mage, up-pitch, low horizon, and three converging lines freeze all tips on one body-origin phoenix-wing outline with fragments recoiling right. P05 / Top Down / WS: Overhead WS with no horizon, pillar tops, and distant dais place Masked Mage left and Braided Mage right in upward sprint poses closing around one axis. P06 / Spiral 3Q / WS: Raised spiral three-quarter WS pitched up with low horizon and converging pillars shows Braided Mage's palm-origin serpent chain taut across the gap, caught at center by Masked Mage's body-origin phoenix talon. P07 / Low Rear 3Q / FS: Low rear three-quarter FS beneath Masked Mage, up-pitch, arch undersides, and diagonal chain show Masked Mage flying at Braided Mage, open phoenix talon clear of the chain coiled into a serpent forearm guard. P08 / Side Profile / MCU: Side-profile MCU with level horizon, deep foreshortening, and diagonal pillar edges freezes Masked Mage's phoenix-coated kick against Braided Mage's serpent-gauntlet punch at center. P09 / Raised Frontal / WS: Raised frontal WS pitched down with city roofs and opposite rubble bursts behind their feet places both mages airborne, owner-attached flame beasts converging on open center.

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