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Oogie

@oggii_0

Seedance

実在の人物がピクセルRPGの世界に足を踏み入れる:シームレスなシュール映像

ポートレートシーンウォーム

プロンプト

[Core Concept] “A real person naturally existing inside a pixel RPG game world” 👉 Background = Pixel art 👉 Character = Photorealistic (identical to the real person) 👉 Key = No sense of mismatch --- [🚨 Absolute Rules – Top Priority] Must be exactly the same person as in the uploaded image Do NOT alter facial structure, eyes, nose, mouth, or proportions Maintain original hairstyle Preserve natural skin texture Do NOT transform into a different-looking person 👉 “Composited look ❌ / Naturally co-existing in the same space ⭕” --- [❗ Scale Adjustment Rule – Critical] 👉 Must be applied Character size must be 25–35% of the total frame height or less Maintain the same scale ratio as NPCs/background people Must feel naturally comparable to nearby objects (benches, streetlights, shops) 👉 Forbidden: Filling the center of the screen ❌ Large, model-like portrait scale ❌ 👉 Core idea: “A playable character size within a game world” --- [Distance & Lens Settings] Camera distance: Mid-range (full body visible + enough environment) Lens: 28mm–35mm (natural perspective with environmental depth) 👉 Effect: Character appears smaller, environment becomes more prominent --- [Character Placement] Positioned slightly below center Clearly grounded (no floating) Must include shadows consistent with lighting direction --- [Character Style] Fully photorealistic (NO pixelation) Original outfit must be preserved Natural NPC-like presence (front-facing or slight angle) --- [Background – Pixel World] High-quality pixel art (16-bit / 32-bit) based on {{CITY}} 👉 Landmark examples (Osaka): Dotonbori Glico sign Tsutenkaku Tower Riverside walkway Takoyaki shops 👉 Must be instantly recognizable as {{CITY}} --- [Spatial Composition] Foreground: streets, benches, shops Midground: character (small scale) Background: cityscape + landmarks 👉 Strong sense of depth is required --- [Game UI Elements] Top-left: pixel-style character profile Top-right: mini-map Right side: quest panel Example: “Explore {{CITY}}” “Go to Dotonbori (0/1)” Bottom: joystick + inventory + camera button --- [Mood & Direction] Daytime / clear weather Warm color tones Emotional RPG atmosphere --- [Quality Contrast] Background: high-density pixel art Character: ultra high-resolution photorealism Aspect ratio: 9: 16 (mobile game format) 👉 Core contrast: “Pixel world + real human” --- [Final One-Line Summary] A high-quality pixel-art RPG world set in {{CITY}}, featuring a photorealistic person scaled correctly as a small in-world character (25–35% of frame height), naturally integrated into the environment with proper perspective and shadows, including game UI elements, cinematic composition, ultra-detailed, 4K resolution.

さらにインスピレーション

彼女はゆっくり起き上がり、髪をとかしながら、誘惑的な微笑みを浮かべる15秒マルチカメラ犯罪スリラー:山々を駆け抜ける高速列車で人質事件が勃発終末のメガシティを疾走する未来列車:30秒ワンカット超リアル映像6月に深い雪のような厚い雹がボイシ郊外の通りと庭を埋め尽くす
15秒の秋の森クッキングフィルム:暖かなキャンプ場での手元クローズアップ15秒のファストカット海賊アクションアニメーション:黒インクのコミックスタイルとハイコントラストな照明リボルバーを持つ女性のキャラクター一貫性リファレンス:全フレームで同一の存在感雨のソウルのアトリエで、韓国人少女の絵が一瞬現実になるファンタジー短編クリーム色のカーディガンとゆったりデニム:日本人女性の優しい日常スタイルダークエレガンス:ボリューメトリックライティングによる没入型3Dキャラクターアニメーション
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